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Authors
(398)
Peter G. Polson
13
Clayton H. Lewis
7
Cathleen Wharton
7
John Rieman
7
Marilyn Hughes Blackmon
7
Conferences
(37)
CHI
24
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10
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3
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2
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2
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(33)
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6
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4
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(17)
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Academic
Keywords
Cognitive Walkthrough
,Cognitive Walkthrough,cognitive walkthroughs
Cognitive Walkthrough
Publications: 194
|
Citation Count: 4,048
Stemming Variations:
cognitive walkthroughs
Cumulative
Annual
Definition Context
(2)
The cognitive walkthrough is a technique for evaluating the design of a user interface, with speciaJ attention to how well the interface supports "exploratory learning," i.e., first-time use without formal training. The evaluation can be performed by the system's designers in the e,arly stages of design, before empirical user testing is possible. Early versions of the walkthrough method relied on a detailed series of questions, to be answered on paper or electronic forms...
John Rieman
,
et al.
Usability evaluation with the cognitive walkthrough
The cognitive walkthrough is a new method for assessing the usabilityof a system and assigning causes to usability problems early in thedesign process. Early versions of the walkthrough suffered fromtedious and repetitious paperwork. To address this problem wedeveloped an automated prompting system. This tool reduces paperworkand focuses an analyst's attention on critical issues...
John Rieman
,
et al.
An automated cognitive walkthrough
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Publications
(194)
A case study of using HCI methods to improve tools for programmers
Andrew Faulring
,
Brad A. Myers
,
Yaad Oren
,
Keren Rotenberg
Conference:
ICSE Workshop on Cooperative and Human Aspects on Software Engineering - CHASE
, 2012
Usability of affective interfaces for a digital arts tutoring system
Hao-Chiang Koong Lin
,
Nian-Shing Chen
,
Rui-Ting Sun
,
I-Hen Tsai
Journal:
Behaviour & Information Technology - Behaviour & IT
, vol. ahead-of-p, no. ahead-of-p, pp. 1-12, 2012
Comparing collaboration and individual personas for the design and evaluation of collaboration software
Tejinder Judge
,
Tara Matthews
,
Steve Whittaker
Published in 2012.
Information scent determines attention allocation and link selection among multiple information patches on a webpage
Marilyn Hughes Blackmon
Journal:
Behaviour & Information Technology - Behaviour & IT
, vol. 31, no. 1, pp. 3-15, 2012
Using gaming platforms for telemedicine applications: A cross-platform comparison
Eunme Cha
,
Jeffrey Wood
,
Joseph Finkelstein
Published in 2012.