Academic
Publications
Evaluating Second Life for the collaborative exploration of 3D fractals

Evaluating Second Life for the collaborative exploration of 3D fractals,10.1016/j.cag.2008.08.004,Computers & Graphics,Paul Bourke

Evaluating Second Life for the collaborative exploration of 3D fractals   (Citations: 6)
BibTex | RIS | RefWorks Download
This paper explores the use of online digital world Second Life as an environment in which one can represent and explore three-dimensional (3D) fractals, and in addition, present them to others in a collaborative and engaging fashion. Second Life at its core provides a means whereby multiple remote participants can engage with 3D geometry within a virtual environment. It has been chosen as a likely candidate for this exploration for a number of additional reasons. These include the easy-to-learn user interface, its relatively widespread uptake compared to the alternatives, the availability of the software for all the major operating systems, its non-aggressive social networking foundation, and its scripting capability. The suitability of Second Life will be evaluated through examples. These examples will attempt to create representations of range of the different types of 3D fractals and a discussion of the outcomes will be presented.
Journal: Computers & Graphics - CG , vol. 33, no. 1, pp. 113-117, 2009
Cumulative Annual
View Publication
The following links allow you to view full publications. These links are maintained by other sources not affiliated with Microsoft Academic Search.
Sort by: