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Is agility out there?: agile practices in game development
Is agility out there?: agile practices in game development   (Citations: 1)
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Game development is a very complex and multidisciplinary activity and surely the success of games as one of most profitable areas in entertainment domain could not be incidentally. The goal of this paper is to investigate if (and how) principles and practices from Agile Methods have been adopted in game development, mainly gathering evidences through Postmortem Analysis (PMA). Then we describe how we have conducted PMA in order to identify the good practices adopted in several game development projects. The results are discussed, comparing similarities and differences on how these practices are taken in account in (traditional) software development and game development.
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    • ...There are numerous iterations within and across the preproduction and production phases but the essentially linear, waterfall model (but not necessarily practice [24]) for the two phases derives heavily from the film industry and appears to be consistent throughout the videogame industry...
    • ...Petrillo et al. [24] continued to extend our post-mortem analysis work to determine what, if any, agile practices have been adopted by the videogame development community...

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