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The Design of Implicit Interactions: Making Interactive Systems Less Obnoxious

The Design of Implicit Interactions: Making Interactive Systems Less Obnoxious,10.1162/desi.2008.24.3.72,Design Issues,Wendy Ju,Larry Leifer

The Design of Implicit Interactions: Making Interactive Systems Less Obnoxious   (Citations: 10)
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Journal: Design Issues , vol. 24, no. 3, pp. 72-84, 2008
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    • ...Although not all interactions are initiated by the user in desktop computers (e.g., news feeds, mail notifications, etc.), implicit interactions become increasingly important as human‐computer interactions extend beyond the desktop computer into new arenas [7]...
    • ...We make use of the conceptual framework presented in [7] to determine the obtrusiveness level for each task in a pervasive workflow...

    Pau Gineret al. Implicit interaction design for pervasive workflows

    • ...However, we think that there are many occasions where the implicit way would be preferred [10, 23]...

    Hideaki Kuzuokaet al. Reconfiguring spatial formation arrangement by robot body orientation

    • ...However, we think that there are many occasions where the implicit way would be preferred [10, 23]...

    Hideaki Kuzuokaet al. Reconfiguring spatial formation arrangement by robot body orientation

    • ...The implicit interaction framework (see Figure 1) divides the space of possible interactions along the axes of attentional demand and initiative [15]...

    Wendy Juet al. Range: exploring implicit interaction through electronic whiteboard de...

    • ...The environment shifts towards the use of implicit interaction, that is, “interactions that may occur without the behest or awareness of the user” [36]...
    • ...Not only for an adequate interpretation of the perceptions, but also to inform and inspire the patterns of interaction that should occur between system and user (see also [36]), and, especially when Virtual Humans inhabit the environment, as a basis for the realisation of the communicative intentions of the system...
    • ...However, it has been suggested that implicit interaction, which is an important part of the interaction in an AmI environment, should be inspired in the patterns and behaviour found in Human-Human interaction [36]...

    Dennis Reidsmaet al. Challenges for Virtual Humans in Human Computing

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