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M-TEEVE: Real-Time 3D Video Interaction and Broadcasting Framework for Mobile Devices

M-TEEVE: Real-Time 3D Video Interaction and Broadcasting Framework for Mobile Devices,Shu Shi,Won J. Jeon,Klara Nahrstedt,Roy H. Campbell

M-TEEVE: Real-Time 3D Video Interaction and Broadcasting Framework for Mobile Devices   (Citations: 1)
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D video is an emerging technology that promises immersive experiences in a truly seamless environment. In this paper, we present a new proxy-based framework to extend the D video experience to mobile devices. The framework has two major features. First, it allows audience to use mobile de- vices to change rendering viewpoints and interact with 3D video, and it supports different interaction devices to col- laborate with each other. Second, the proxy compresses the D video streams before broadcasting to mobile devices for display. A novel view-dependent real-time D video com- pression scheme is implemented to reduce the requirements of both transmission bandwidth and rendering computation on mobile devices. The system is implemented on different mobile platforms and our experiments indicate a promising future of D video on mobile devices.
Published in 2009.
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    • ...However, appropriate solutions and strategies need to be adopted to enable a reliable and satisfying 3D video transmission [2]...
    • ...One of the major innovation introduced with respect to previous architectures like those in [3, 4, 5, 2] relies on the fact that the presented approach is able to change the type of source coding according to the characteristics of the channel...

    Simone Milaniet al. A cognitive approach for effective coding and transmission of 3D video

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