GEOPLANO: UM JOGO EDUCACIONAL INTELIGENTE PARA O ENSINO DE GEOMETRIA PLANA
Since their emergence until the present time, games instigate their users with challenges and scenarios to provide entertainment and stimulate imagination. Nowadays, educational computer games have presented important advances and their development is being stimulated through government investments in research and public initiatives as the PC-Conectado initiative. In this context, the development of new educational games has as goal to stimulate students to the learning process. This paper presents the game Geoplano Educacional to the learning of plane geometry. An intelligence module based on bayesian networks, to make the game more challenging, integrates this game.
Published in 2008.