1 - 100 of 50,928 results
Academic
Top publications in Computer Education
Publications Citations  
1
Experiential learning: experience as the source of learning and development (1984) 2866
2
<i>mind in society (1978) 2461
3
Using Technology to Transform Communities of Practice into Knowledge-Building Communities (1978) 2040
4
The Reflective Practitioner: How Professionals Think in Action (1991) 1881
5
Communities of Practice 1520
6
Mindstorms: children, computers and powerful ideas (1980) 1251
7
Learning how to learn (1984) 1230
8
Introduction to Latent Semantic Analysis (1998) 1151
9
What video games have to teach us about learning and literacy (2003) 1065
10
Rules of the mind (1993) 1037
11
The social life of information (2000) 1036
12
Cognitive psychology and its implications (1980) 956
13
How to solve it: a new aspect of mathematical method (1973) 945
14
Learning by Expanding: An Activity-Theoretical Approach to Developmental Work Research (1987) 901
15
Learning and Teaching Styles In Engineering Education 883
16
Computer Support for Knowledge-Building Communities (1996) 824
17
Digital game-based learning (2003) 795
18
What Is Web 2.0: Design Patterns and Business Models for the Next Generation of Software (2007) 758
19
Taxonomy of educational objectives: the classification of educational goals 757
20
Adaptive Hypermedia (2001) 741
21
Rethinking university teaching: a framework for the effective use of educational technology (1993) 733
22
Cultivating Communities of Practice: a Guide to Managing Knowledge (2002) 589
23
Cognitive Apprenticeship: Teaching the craft of reading, writing, and arithmetic (1987) 577
24
cultivating communities of practice (2002) 575
25
A Theory of Human Motivation (2005) 547
26
Principles of instructional design (1988) 518
27
Things that make us smart: defending human attributes in the age of the machine (1993) 496
28
Cognitive Apprenticeship: Teaching the Crafts of Reading Writing and Mathematics (1989) 461
29
Extending the TAM for a World-Wide-Web context (2001) 452
30
Learning networks: a field guide to teaching and learning online (1995) 441
31
Intelligent Tutoring Goes To School in the Big City (1995) 441
32
Animated Pedagogical Agents: Face-to-Face Interaction in Interactive Learning Environments (2000) 441
33
Connecting learning objects to instructional design theory: A definition, a metaphor, and a taxonomy (2001) 432
34
Artificial Intelligence and Tutoring Systems (1998) 420
35
The evolution of research on collaborative learning (1996) 416
36
Cognitive Flexibility, Constructivism, and Hypertext: Random Access Instruction for Advanced Knowledge Acquisition in Ill-Structured Domains 412
37
Some observations on mental models (1982) 406
38
Perspectives on socially shared cognition (1991) 402
39
Why do people use information technology? A critical review of the technology acceptance model (2003) 402
40
Fundamentals of data structures in C (1993) 389
41
Learning by expanding: an activity-theoretical approach to developmental research (1987) 373
42
algorithms + data structures = programs (1976) 368
43
Unlocking the clubhouse: women in computing (2001) 362
44
Empirical evaluation of the revised technology acceptance model (1996) 362
45
Classroom 2000: An Experiment with the Instrumentation of a Living Educational Environment (1999) 359
46
Unlocking the clubhouse: women in computing (2003) 359
47
Making learning fun: a taxonomy of intrinsic motivations for learning (1987) 356
48
TANGO: A FRAMEWORK AND SYSTEM FOR ALGORITHM ANIMATION (1990) 347
49
The persona effect: affective impact of animated pedagogical agents (1997) 335
50
Psychology of computer programming (1971) 334
51
E-learning: strategies for delivering knowledge in the digital age (2001) 333
52
The childrens machine: rethinking school in the age of the computer (1993) 327
53
Distributed cognitions: psychological and educational considerations (1993) 327
54
What do you mean by 'collaborative learning'? (1999) 326
55
Fine particles, thin films and exchange anisotropy (1963) 323
56
Computing as a discipline (1989) 322
57
A cultural-historical approach to distributed cognition (1993) 321
58
Principles of instructional design (1992) 316
59
Communities of practice: learning as a social system (1998) 316
60
A Principled Taxonomy of Software Visualization (1993) 310
61
Studying Online Social Networks (1997) 301
62
The construction of shared knowledge in collaborative problem solving (1995) 299
63
The virtual classroom: learning without limits via computer networks (1994) 293
64
Analysis of a global online debate and the development of an interaction analysis model for examining the social construction of knowledge in computer conferencing (1997) 290
65
The manual of learning styles (1992) 286
66
The technology acceptance model and the World Wide Web (2000) 286
67
REACHING THE SECOND TIER LEARNING AND TEACHING STYLES IN COLLEGE SCIENCE EDUCATION 285
68
Introduction to the personal software process (1997) 270
69
Constructivism in computer science education (1998) 270
70
Authoring Intelligent Tutoring Systems: An Analysis of the State of the Art (1999) 269
71
ELM-ART: An Intelligent Tutoring System on World Wide Web (1996) 267
72
Operating systems: design and implementation (1987) 266
73
ELM-ART: An Adaptive Versatile System for Web-based Instruction (2001) 264
74
Operating systems: design and implementation (1987) 262
75
Use and Abuse of Reusable Learning Objects (2003) 259
76
The Social Development of the Intellect (1984) 259
77
Learning Together and Alone (1991) 255
78
Active learning: creating excitement in the classroom (2000) 253
79
Extending the technology acceptance model with task-technology fit constructs (1999) 252
80
Web-Based Education for All: A Tool for Development Adaptive Courseware (1998) 250
81
Cscl: theory and practice of an emerging paradigm (1996) 250
82
Over-scripting CSCL: The risks of blending collaborative learning with instructional design (2002) 244
83
Communities of practice: learning (1998) 243
84
The Success of Open Source (2004) 243
85
Motivational design of instruction (1983) 242
86
A Meta-Study of Algorithm Visualization Effectiveness (2002) 242
87
Issues and challenges in ubiquitous computing (2002) 235
88
Adaptive and Intelligent Technologies for Web-based Education 234
89
Computers and the collaborative experience of learning (1996) 233
90
Zeus: A System for Algorithm Animation and Multi-View Editing (1991) 229
91
<u>structured computer organization</u (1976) 227
92
the psychology of computer programming (1972) 225
93
Effectiveness of computer-based instruction: An updated analysis (1991) 224
94
Cognitive flexibility and hypertext: theory and technology for tl~ nonlinear and multidimensional tmversal of complex subject matter (1990) 223
95
Pathfinder associative networks: studies in knowledge organization (1990) 220
96
Introduction to the team software process (2000) 219
97
Asynchronous learning networks as a virtual classroom (1997) 219
98
AHA! An open Adaptive Hypermedia Architecture (1998) 218
99
Cognitive Modeling and Intelligent Tutoring (1990) 214
100
Collaborative Learning: Cognitive and Computational Approaches (1999) 214